Lately, I have been tinkering with realistic character modeling in Mudbox. I’ve been shying away from sculpting realistic anatomy for far too long, so I decided to give it a go. I focused on the face of an English male, and so far, it’s going pretty well! I’m just going to have to retopologize this guy to get more detailed.
Final Face:
Face from just a couple days ago (it really changed!):
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